In 2020 I learned to use Voxedit to produce voxel assets for The Sandbox universe, a kind of voxel-based competitor to Roblox, and in the following years worked on various teams creating and animating assets and designing environments for games in The Sandbox.


Assets created in Voxedit and assembled in The Sandbox for Dame Time game developed by Metaventure Studios, 2022

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Assets created in Voxedit and assembled in The Sandbox for Dame Time game developed by Metaventure Studios, 2022 |


Dame Time is a game in The Sandbox commissioned by NBA player Damien Lillard and I was honored to take on the role of lead designer for this section of the map.


Assets created in Voxedit and assembled in The Sandbox for Sling City, a project by Metaventure Studios for SlingshotDAO, 2022-23

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Assets created in Voxedit and assembled in The Sandbox for Sling City, a project by Metaventure Studios for SlingshotDAO, 2022-23 |


SlingshotDAO commissioned this virtual home base for its community on The Sandbox and pictured here are some of my contributions to it.


Assets created for The Sandbox Creator Fund, 2021-22 (small sample)

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Assets created for The Sandbox Creator Fund, 2021-22 (small sample) |


The Sandbox Creator Fund commissioned thousands of works from a hundred or so artists, these are just a small sample of what I produced for them.

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Personal works in The Sandbox

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Icarus